﻿using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
using LuaInterface;
using LuaFramework;

namespace LuaFramework {
    public class View : Base, IView {

        /// <summary>
        /// 接收消息回调
        /// </summary>
        public virtual void OnMessage(IMessage message) {
        }
    }
}